Code::Blocks for Windows 20.03 Build Apr 3 20

Code::Blocks for Windows 20.03 Build Apr 3 20

Code::Blocks for Windows Full Download Summary

Code::Blocks for WindowsCompilers & InterpretersWindows 11, Windows 10 64 bit, Windows 8 64 bit, Windows 7 64 bit

User Rating: 2.9 (13 votes)

top download editor's pick
  • File size: 145.00 MB
  • Platform: Windows 11, Windows 10 64 bit, Windows 8 64 bit, Windows 7 64 bit
  • License: Open Source
  • Price: FREE
  • Downloads: Total: 2218 | This Month: 6
  • Released: Jul 31, 2024
  • Publisher: Yiannis
  • Publisher URL: http://www.codeblocks.org/

Code::Blocks for Windows 20.03 Build Apr 3 20 Full Description

Code::Blocks, developed by Yiannis, is a versatile and robust Integrated Development Environment (IDE) that caters to the needs of both novice and experienced programmers. Designed with flexibility and user-friendliness in mind, Code::Blocks stands out as a powerful tool for C, C++, and Fortran development.

One of the most compelling features of Code::Blocks is its modular architecture, which allows users to extend its capabilities through plugins. This means that the IDE can be customized to fit the specific needs of any project, making it a highly adaptable tool in a programmer's arsenal. The plugin system is intuitive, enabling seamless integration of additional functionalities without disrupting the core performance of the IDE.

The user interface of Code::Blocks is clean and well-organized, providing an efficient workspace that minimizes distractions. The IDE supports multiple compilers, including GCC, Clang, and Visual C++, ensuring compatibility with various development environments. This multi-compiler support is particularly beneficial for developers working on cross-platform projects, as it simplifies the process of testing and deploying code across different systems.

Code::Blocks also excels in its debugging capabilities. The built-in debugger is powerful and easy to use, offering features such as breakpoints, watch variables, and call stack navigation. These tools are essential for identifying and resolving issues in the code, making the debugging process more efficient and less time-consuming.

Another notable feature is the Code::Blocks' project management system. It allows developers to organize their code files, resources, and dependencies in a coherent structure, facilitating better project management and collaboration. The IDE also supports version control systems, which is crucial for team-based development and maintaining code integrity over time.

Performance-wise, Code::Blocks is lightweight and fast, even when handling large projects. It is designed to be responsive and stable, ensuring that developers can work without interruptions or delays. The IDE's performance is complemented by its comprehensive set of editing tools, including syntax highlighting, code folding, and auto-completion, which enhance productivity and reduce the likelihood of errors.

Code::Blocks is also an open-source project, which means it benefits from continuous improvements and contributions from a global community of developers. This collaborative approach ensures that the IDE remains up-to-date with the latest programming standards and practices.

In summary, Code::Blocks by Yiannis is a highly efficient and customizable IDE that offers a rich set of features for C, C++, and Fortran development. Its modular design, multi-compiler support, powerful debugging tools, and excellent project management capabilities make it an ideal choice for developers seeking a reliable and versatile development environment. Whether you are a beginner or a seasoned programmer, Code::Blocks provides the tools you need to write, debug, and manage your code effectively.

Release notes:

New Release
General UI/SDK changes:
UI: Add information about the wxWidgets library being used in Help -> About dialog
UI: Fix two asserts for incorrect use of wxALIGN_LEFT when opening the Project -> Properties dialog
wx3: Fix assertion when removing last virtual target (ticket #892)
UI: Add logging of execution time to various places in the code
UI: Add compiler ID to Help -> About dialog (ticket #870)
UI: Make Plugin manager to have resizeable plugin info control
UI: Fix Toolbars corruption when saving perspective (ticket #846)
Fix crash with batch build on linux by moving the build process out of OnInit() when using wx>=30
UI: Improve child window placement. Introduce 3 options: center-on-parent (default), center-on-display and leave to OS/ Window manager.
UI: Make sure pressing escape works correctly in the Reorder targets dialog
UI: Fix the parents of various child dialogs in the Build -> Properties
UI: Make sure we call PlaceWindow for the dialog for selecting platform for targets
UI: Make sure the correct parent is set when showing the project dependencies dialog
UI: Fix possible assert when the language selection is invalid
UI: Make data paths more resilient to changes to the current directory
UI: Make pressing Escape in scope “Code Refactoring” dialog to close it
UI: Adjust borders for the Find/Replace dialog
UI: Fix corruption of toolbars when saving perspective (ticket #846)
UI: Fix assert that a bitmap is already selected in a DC on Windows
UI: Fix crash if the list in Settings->Scripting is empty (ticket 842)
UI: Show only one message box if a project could not be loaded while loading a workspace (ticket #809)
scintilla-wx: Remove double buffering for wxGTK (it doesn’t fix the flickering problem)
UI: Select the correct language in the menu shown from the language button in the status bar
scintilla-wx: Cherry-pick changes from wx-master (Better support for passing images from wx to scintilla)
UI: Some places in the code were trying to load i
[ Code::Blocks for Windows full changelog ]

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