REAPER for Windows (x64 bit) 5.111 Full Description
REAPER's for Windows x64 full, flexible feature set and renowned stability have found a home wherever digital audio is used: commercial and home studios, broadcast, location recording, education, science and research, sound design, game development, and more.
From mission-critical professional environments to students' laptops, there is a single version of REAPER, fully featured with no artificial limitations. You can evaluate REAPER in full for 60 days. A REAPER license is affordably priced and DRM-free.
A new REAPER for Windows x645 license includes unlimited free updates through REAPER version 6.99. Frequency varies, but updates are typically released every few weeks.
These updates include bug fixes, feature improvements, and significant new features, all of which are free. Updates only take a minute or so. All preferences and configurations are preserved, and forward and backward compatibility are maintained.
Efficient, fast to load, and tightly coded. Can be installed and run from a portable or network drive.
Powerful audio and MIDI routing with multichannel support throughout.
64-bit internal audio processing. Import, record to, and render to many media formats, at almost any bit depth and sample rate.
Thorough MIDI hardware and software support.
Support for thousands of third-party plug-in effects and virtual instruments, including VST, VST3, AU, DX, and JS.
Hundreds of studio-quality effects for processing audio and MIDI, and built-in tools for creating new effects.
Automation, modulation, grouping, VCA, surround, macros, OSC, scripting, control surfaces, custom skins and layouts.
Record and overdub audio and MIDI. The number of simultaneous recording inputs is limited only by your hardware.
Record directly to any of a dozen supported audio formats, at any sample rate or bit depth.
Any track can record audio or MIDI input, or record that track's processed audio or MIDI output.
Record multiple takes or layers, overdub, punch in and out, or record in a loop.
Record arm and disarm tracks without stopping playback.
Record directly to stereo, surround, or multichannel audio files, before or after effects processing.
Monitor inputs with or without software FX.
Set up multiple monitor mixes with separate FX processing.
Tape-style varispeed recording and playback.
Record simultaneously to multiple disks for redundancy and scalability.
Drag and drop to import, arrange, and render.
Freely mix audio, MIDI, video, still image media on any track.
Easily move, split, glue, resize, trim, loop, time stretch, pitch shift, fade, crossfade, slip, snap to grid, without switching tools.
Intuitive zoom, scroll, scrub, jog, tab to audio transient, MIDI navigation.
Simple and powerful nested folder system allows group editing, routing, bussing, all in one step.
Open multiple projects simultaneously in separate tabs.
Full automation recording, playback, and editing support for track and media item take controls and plug-ins.
Easily manage tempo, time signature, and varispeed changes.
Separate audio or MIDI into freely arrangeable takes and lanes for easy comping.
Easily copy or move regions, to quickly try out alternate arrangements.
Thorough and flexible multichannel support. Each track supports up to 64 individually routable channels.
Insert almost any third-party audio or MIDI plug-in: VST, VST3, VSTi, DX/DXi (Windows only), AU/AUi (OS X only), JS.
Apply FX in real time, or non-destructively render FX output.
Real-time network FX processing: use other local machines as an FX farm.
Includes the JSFX audio and midi plug-in scripting engine, and hundreds of user-programmable effects.
ReWire (audio and MIDI) any capable application for even more flexibility.
Automatic plug-in delay compensation (PDC)
improve behavior with SoundToys plug-ins on OSX
fix default VST scan paths for case-sensitive filesystems on OSX
always connect first bus on VST3 plug-ins
better handle focus on startup .
fix gfx_blit rotation behavior to match that of 4.75 and earlier
fix for potential crash when shift+clicking .
improve gfx_blit/gfx.blit rotation behavior to match JSFX
fixed issues when using multiple ReWire devices with varying track channel counts
fix multiple instances of audio-only video sources
add Audio_Init(), Audio_Quit(), GetAllProjectPlayStates()
update GetSet_ArrangeView2() to support default arrange bounds
[ REAPER for Windows (x64 bit) full changelog
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